Installation

Welcome to Aty Scripts - Garages script installation, here you can learn how to install our assets. Make sure you follow everything to make a clean installation.

Download

To find and use the assets, you must have made the purchase from your own keymaster which you have your server key in. Otherwise you will not be able to use the asset.

Once you make the purchase, you'll be able to access it from your keymasterarrow-up-right.

If you have more issues regarding FiveM Escrowarrow-up-right, accounts or asset startup errors you can go here and see if any of them match your case, since Escrow requires some basics. Such as your keymaster account, your license key, etc.


Dependencies

This assets has depencies such as frameworks like QBCore and ESX also MySQL connections. You can only use this script with qb-core or es_extended based servers.

MySQL

This asset needs MySQL connections so you need to have one of these resuources:

  • oxmysql

  • mysql_async

  • ghmattimysql


Ensuring

To ensure and use this script in your server, simply add this code in your server.cfg file, under your MySQL and framework scripts.


Setting Up The Config

  • UseSharedGarages, if you set this to true then players will be able to see their vehicles in any garage.

  • VehicleDataName: this should be owned_vehicles for esx and player_vehicles for qb-core,

  • VehicleIdentifier: this should be owner for esx and citizenid for qb-core,

  • VehicleGarageName: this should be parking for esx and garage for qb-core,

  • Warp, if you set this to true then players will get teleported to the vehicle when they take it out from the garage.

  • VisuallyDamageCars, if you set this to true then the vehicles visual damage will stay the same even after they take it out from the garage.

  • MileAgeFunction: This is a custom feature that you can add you hud's or a different scripts mile age system's export.


Adding New Garage

The key has to be unique.

  • label, can be anything

  • garage, has to be unique

  • pedCoords is where the garage ped will appear

  • vehicleCoords is where the marker will appear

  • job, it can be all or you can specify it.

Last updated